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After Hourz welcomes you to one of the biggest and most enjoyable gaming communities on the net! After Hourz is focused on providing quality multiplayer game servers, as well as a dynamic and fun community for clans and single players alike. We currently run public Red Orchestra, Battlefield, Medal of Honor Spearhead, and Call of Duty servers. All our servers run only the best custom mods and maps available.  We invite you to play on our servers, surf our website, and join our large gaming community in the forums. Welcome to After Hourz!

 

ZHITOMIR 1941 BETA 3 RELEASED
Tuesday, 30 January 2007

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The After-Hourz Red Orchestra Development Team is proud to announce the release of Zhitomir 1941 Beta 3.

 Change Log:

  • Minor graphical tweaks and fixes
  • Opened access to new room in Basement building overlooking Church Park
  • Balanced run distance and times for both teams. Benefits the Axis.
  • Moved German spawn forward to inside basement once Krasnaja apartment is capped
  • Moved Russian spawn forward once only objective left is Warehouse
  • Decreased round time to 20 minutes
  • More detail and furniture added

SCREENSHOTS

DOWNLOAD

 

TRACTOR WORKS BETA 3 AND 45MM ANTI-TANK GUN RELEASED
Saturday, 27 January 2007

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Take part in one of the most ferocious days of combat during the siege for the city of Stalingrad. On October 13th, 1942 the German 6th Army had launched a the last great offensive of the campaign to seize the northern factory district with the massive tractor factory as the first objective with the intent of severing the Russian lines and reaching the Volga, splitting the 62rd Army in two. The battle begins here, at 0600 hours on Monday, October 14th. . . 

Read more...
 
ZHITOMIR 1941 BETA 2 RELEASED
Monday, 22 January 2007

ImageThe After-Hourz Red Orchestra Development Team is proud to announce the release of Zhitomir 1941 Beta 2.

 Change Log:

  • Extra stair upwards for the Krasnaja Apartment.
  • Extra entrance and room in the Basement.
  • Balanced run distance and times for both teams. Benefits the Axis.
  • Allies have only 1 Deployable MG now.
  • Axis spawn move on once they cap the Komsomol apartment.
  • More cover and stuff inside the Warehouse.
  • More cover at the open field towards the Basement.
  • Fixed some blinking stuff.
  • Changed some wall heights for better resting heights.
  • Fixed a terrain glitch.
  • Fixed a spot where one could get stuck (At least I hope)

SCREENSHOTS

DOWNLOAD

 
ZHITOMIR 1941 BETA 1 RELEASED
Sunday, 14 January 2007

ImageThe After-Hourz Red Orchestra Development Team is proud to announce the latest map from Drecks:

Zhitomir 1941

Historical Background:

8 July 1941: Almost three weeks since the start of Operation Barbarossa the motorized LSSAH reached the woods around the city of Zhitomir.  The speed of it's advance left them without their infantry support and countless Soviet counterattacks, infantry combined with T34's almost made the situation critical.
9 July: The city of Zhitomir was captured, but Soviets kept their stubborn defense until the 16th of July. 

Read more...
 
TRACTOR WORKS BETA 2 RELEASED
Sunday, 14 January 2007

ImageAfter extensive play testing on Beta 1, a few critical bugs were found that necessitated the quick release of beta 2.

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CHANGE LOG: Beta 2
==================

- Corrected spawn bug from beta1.
- Added one Russian Engineer.
- Limited German Engineers to 3.
- Moved the German starting spawn back to the open area by the vehicles.
- Added a resupply point at the north end of the west commons, between the large grey building and the one burned truck.
- Gave both snipers binoculars.
- Cut the time limit to 35 minutes.
- Revised cap sequence. "Main Gate" is now required to unlock Admin Building 1 & 2 South.
- Added round start artillery barrage. 

DOWNLOAD HERE

 
TRACTOR WORKS BETA 1 RELEASED
Saturday, 13 January 2007

ImageThe After-Hourz.com Red Orchestra Development Team is proud to announce the release of Slyk's latest battlefield: Tractor Works Beta 1.

Historical Background:

The Dzerhezinsky Tractor Works, the northernmost of three giant factory complexes along the Volga, consisted of an extensive cluster of warehouses, office buildings and assembly halls.  The factory district actually got off lightly during the initial fighting during September, with the Germans making only light efforts in the area until the 27th of that month. While sporadic fighting continued over the next few days, the Soviet 115th Special Brigade (workers) was soon receiving heavy reinforcement from the 37th Guards Rifle Division and elements of the 84th Tank Brigade.

Read more...
 
TRACTOR WORKS SCREENSHOTS
Monday, 01 January 2007
ImageAfter several rounds of internal alpha-testing sessions, Slyk is ready to announce his next custom map for Red Orchestra: Tractor Works.  Look for a pubic beta sometime in January.  Check out the screenshots in the Photo Gallery
 
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